(This post is part of a series on the subject of my hobby project, which is recreating the C source code for the 1989 game F-15 Strike Eagle II by reverse engineering the original binaries.) I must admit the rate of progress currently experienced in the project is a little overwhelming. A little over a month ago it seemed that we had several more years of laborious rewritting of assembly into C before the second game executable (egame) started looking like something, and the third one (end)...