All tests run on an 8-year-old MacBook Air (Intel). Every tool in my suite has to earn its place on this machine—if it can't run lean here, it doesn't ship. Developing for Android on macOS should be seamless, but the reality is different. "Android File Transfer" crashes mid-copy. ADB wrappers eat 400MB of RAM just to sit idle. Xcode updates break USB device detection. After years of fighting with these tools on my aging MacBook Air, I stopped waiting for someone else to fix them and started buil