DiGRA

There has already been quite a bit of discussion around the paradox of horror, but I think there is still something interesting in coming at it through things like toyetic culture, everydayness and small-scale forms of horror play. So, the hope is to bring together a group of people with overlapping interests and see what comes out of it. Please treat the theme list as a springboard rather than …

The 1986 Chornobyl catastrophe remains one of the most consequential technological disasters of the twentieth century, with enduring cultural, political, and environmental implications. In recent decades, Chornobyl and its surrounding Exclusion Zone have also become a significant site of representation within digital games, where history, memory, and speculative fiction intersect in interactive f…

Daniel Reardon
5/7/2026

Call for chapter proposals for Dragon Age: Worlds of Power and Play, an edited collection examining the Dragon Age franchise through narrative, systems design, identity, ethics, player agency, and transmedia storytelling. Abstracts (max 750 words) are due June 1, 2026; submissions and inquiries should be sent to reardond@mst.edu . The post Call for Chapters appeared first on DiGRA .

artsgames

A new edited collection, Games and the Gothic: Playing in the Shadows, is seeking chapter proposals. Co-edited by Jeff Howard (Falmouth University) and Chloé Wake (Manchester Metropolitan University) with Edinburgh University Press, the collection explores the Gothic across digital, tabletop, material, and role-playing games — examining how Gothic aesthetics, affect, and atmosphere intersect with…

artsgames
Leon Xiao
5/5/2026

Call for Papers is now open for Chinese DiGRA 2026! Theme: Chinese Game Studies: Publishing, Platforms, and Player Cultures Abstract Submission Deadline: 15 May Notification of acceptance July 20th Conference Dates: 19–20 September. Location: Wuhan, China. More details here: https://chinesedigra.org/call-for-papers/ The post CfP: Chinese DiGRA 2026! appeared first on DiGRA .

Ashley Guajardo
2/10/2026

We are pleased to announce the return of the DiGRA Solidarity fund. The purpose of the fund is to provide means for students and early-career researchers who lack institutional support for international travel to attend DiGRA International events and present their work. Applicants living in Low-Income or Lower-middle-income countries (according to World Bank Classification) will be prioritised. T…

"Games and Society" is a 2-day hybrid conference organised by students of Uppsala University’s Master’s Programme in Game Design. The topics covered include but are not limited to grief and death in games, experimetal controls, and sustainable business practices. The post Games and Society: A Student Games Research Conference appeared first on DiGRA .

artsgames

Call for papers for Foundations of Digital Games, August 10-13, 2026 at the Royal Danish Academy in Copenhagen. https://fdg2026.org/call-for-papers/ The post Foundations of Digital Games 2026 Call for Papers appeared first on DiGRA .

Leon Y. Xiao
8/18/2025

We’ll be hosting GachaCon, a hybrid academic conference on gacha games with Genshin Impact as the theme, on 12–13 February 2026 at the School of Creative Media, City University of Hong Kong. 🇭🇰🇨🇳 Game studies, sociology, culture studies, literary studies, philosophy, art & design, psychology, and law; come one, come all! 🤗 The post GachaCon 2026 appeared first on DiGRA .

artsgames
Ashley Guajardo
7/15/2025

This year we are honored to present Piuli Basu, a PhD student at the Centre for Studies in Social Sciences, Calcutta, as the recipient of the DiGRA Solidarity Fund. Please read more about this outstanding scholar! The post Solidarity Spotlight appeared first on DiGRA .

social-sciencesociology

We are delighted that the first ever Early Career and Precarious Positions Showcase was a huge success at DiGRA Malta 2025. Chaitanya Solanki (Mahindra University, India); Andrei Zanescu (Concordia University, Canada); Leon Xiao (City University of Hong Kong); Koike Mayu (Institute of Science Tokyo, Japan); Kübra Aksay (University of Freiburg, Germany); Camila Freitas (Federal University of Para…

Call for Applications: Summer School of Ecogames and Sustainability in the Video Game Industry at the University of Warsaw, Warsaw, Poland. The STRATEGIES Horizon Europe Project is organizing the Summer School of Ecogames and Sustainability in the Video Game Industry, a 3-day-long program dedicated to critical exploration and academic development around ecologically conscious gaming. The post Sus…

environmentsustainability

This symposium especially encourages contributions from early career researchers (advanced master students, PhD fellows, post-docs, and independent scholars). We welcome your submissions even if game studies is not your primary field of research. The symposium offers a platform not just for sharing knowledge, but also for sharing pedagogical experience, artistic research, with plenty of time to f…

artsgames

We invite scholars, researchers, designers, and industry professionals to submit extended abstracts of up to 300 words, including a title, research question, methodology, and key findings. Submissions should clearly indicate the panel they are addressing. The deadline for abstract submission is June the 30th, and notifications of acceptance will be sent by July the 15th. The post CfP GAMES MATTER…

artsgames
Ashley Guajardo
5/13/2025

Games and Texts is the monthly research talk by the Games As Art Center. Three talks will explore theoretical and practical manners in which texts and games are connected. This Hybrid Talk will occur at Tampere University Oasis Space and online via zoom at 16:30-18:00, Helsinki Time, May 16th. The post Games and Texts Research Talk appeared first on DiGRA .

artsgames
Alexandra Knysheva
4/9/2025

DiGRA Central Asia, launched by GameLab KBTU, brings together game studies scholars and practitioners across Kazakhstan, Uzbekistan, Kyrgyzstan, and beyond. Meet the team at DiGRA 2025, where they’ll present The Train Parable, a gamified workshop on player agency and identity. The post New DiGRA Chapter: Central Asia appeared first on DiGRA .

artsgames
Tomasz Z. Majkowski
3/6/2025

This year's history of games, organized by Jagiellonian University and SWPS University in Kraków, aims to bring you back the memory lane to the 1990-ties, the decade that made contemporary game culture. The post CfP: History of Games 2025 appeared first on DiGRA .

Rituals of Play is the theme for Multiplatform 2025, the annual Manchester Game Studies symposium dedicated to analogue and video game studies. This year’s event is a collaboration with DVRK - the Dark Arts Research Kollective - at Manchester Metropolitan University. The post CfP: Rituals of Play – Shaping Alternative Futures with Games and Occulture appeared first on DiGRA .

artsgames
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